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Annunciato Dust 514

Scritto da Antonio Del Giorno   
Martedì 18 Agosto 2009 14:42

Dust 514

 

Direttamente dall’universo di EVE Online, ecco che si prepara a prendere forma Dust 514, un incrocio tra un MMO e un FPS con svariati elementi strategici. Parola di CCP.

“Grazie ad un team composto dalle migliori menti del business, abbiamo concepito una nuova, ambiziosa prospettiva nello sviluppo di mondi virtuali”, queste le parole accuratamente selezionate da Hilmar Petursson, boss del developer, nel descrivere Dust 514.

La data di release è attualmente sconosciuta: possiamo solamente comunicarvi che si tratta di un prodotto destinato a più “console”. Continuate nella lettura per ulteriori delucidazioni.


CCP Unveils DUST 514

Award-Winning EVE Online Developer Taking Console Gaming to New Heights

Cologne, GERMANY, Game Developers Conference Europe – August 18, 2009 – CCP today revealed DUST 514™, a console-based hybrid MMO/FPS set within the EVE universe. The announcement, which included a video featuring gameplay footage, was made during a keynote address by CCP CEO Hilmar Veigar Petursson at the Game Developers Conference in Cologne, Germany.

DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.

“We launched EVE Online in 2003 and have experienced steady annual growth– a fact we appreciate as a rarity in the world of MMOs, especially given the global economy of the past year,” said Petursson. “Our success with EVE Online has afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development with DUST 514.”

The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.

Now entering its third year of production, DUST 514 is the primary development focus of CCP’s Shanghai studio. The team includes veteran designers of EVE Online and experienced talent from various sectors of the video game industry.

“Since opening our Shanghai studio, we have invested in building a team that wants to push the envelope in gaming and be pioneers in the industry,” said Kjartan Pierre Emilsson, Managing Director of CCP Shanghai. “Having led the design and development efforts of the project from start to finish, our studio is honored to call DUST 514 our first title release.”

Further details will be revealed at CCP’s annual Fanfest event October 1-3, 2009 in Reykjavik, Iceland.

 

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